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Platform modules

Cheggout is not one product. It is a set of modules that share an identity model, an authentication model and a tracking model, and that you adopt independently. This page tells you what each module does, what it is worth, what it costs you to build, and how to pick.

Everything below assumes you have read Core concepts — the virtualId, channelName, extTransactionId and tracking-link vocabulary is shared by every module and is not repeated on each page.

The modules

ModuleWhat it isWhat the user sees
Scratch CardsA gamified reward issued after a qualifying eventA card they scratch to reveal a coupon, points, or "better luck next time"
AdvertisementMerchandising placements you host in your own UIRotating offer banners and a row of store icons
MarketplaceCheggout's whole shopping experience, dropped into your appA shop with 600+ retailers, vouchers, dining, travel and gift cards
Coupons & DealsA headless voucher catalogue you merchandise yourselfYour storefront, your design, Cheggout supplies the offers and codes
Refer & EarnReferral and registration event trackingNot available Not currently integrable — see the page

Business value

Each module answers a different commercial question. Pick the one that matches the problem you actually have.

ModuleThe problem it solvesTypical reason to adopt
Scratch CardsTransactions are functional but unmemorable, and repeat frequency is flatAttach a surprise to an action you already want more of — a payment, an article read, a bill paid
AdvertisementYou have valuable screen real estate and nothing commercially useful to put in itMonetise home and feed placements without building a merchandising stack
MarketplaceYou want a full rewards destination but cannot fund building oneShip a complete shopping and rewards experience without designing or operating it
Coupons & DealsYou already run a points or coin economy and need something worth redeemingGive your currency a redemption catalogue you fully control the look of

Scratch Cards and Advertisement are additive to an existing screen. Marketplace is a destination you send users to. Coupons & Deals is a supply contract behind a storefront you build.

Integration complexity

Complexity here means engineering effort and the number of moving parts you own, not difficulty.

ModuleEffortBackend work requiredYou own the UI
Marketplace via SDKLowestSession generation onlyNo — Cheggout renders everything
AdvertisementLowToken or key managementYes — you render creatives
Scratch Cards via SDKLow to moderateSigned server call recommendedPartly — the SDK renders the card
Scratch Cards headlessModerateToken lifecycle, reveal, persistenceYes — entirely
Coupons & DealsHighestCatalogue cache, coin burn, refunds, reconciliationYes — entirely

The pattern is consistent: the more of the experience you own, the more state you own. Headless Scratch Cards make you responsible for persisting revealed rewards, because reveal is one-shot. Coupons & Deals makes you responsible for the coin burn and its refund path, because Cheggout has no wallet API.

Surface support

A surface is how the module reaches the user. Not every module is available on every surface.

ModuleAndroid SDKiOS SDKJavaScript widgetHosted PWAHeadless API
Scratch CardsYesYesBetaYesYes
AdvertisementYesYesTBDWithin the experiencePartly — see below
MarketplaceYesYesNoYesNo
Coupons & DealsWithin the experienceWithin the experienceNoWithin the experienceYes

Two clarifications on that table:

  • Advertisement headless. The banner and store endpoints are documented as SDK method calls. A headless HTTP contract for the same data is not published. TBD Confirm with Cheggout before planning a server-side ad integration. Tracked in Open Items.
  • "Within the experience" means the module is present because the SDK or microsite renders it, not because you call it yourself.

Capability matrix

CapabilityScratch CardsAdvertisementMarketplaceCoupons & Deals
Requires signed envelopeYesVia token or sessionYesNo — API key
Requires an API key pairNoNoNoYes
Publisher renders the UIOptionalYesNoYes
Publisher stores delivered artefactsYes — revealed rewardsNoNoYes — coupon codes
Idempotency key requiredYes — extTransactionIdNoNoYes — extTransactionId
Impression and click tracking requiredYesYesHandled by the SDKNo documented tracking contract
Involves publisher-side currencyNoNoNoYes — coin burn
Publisher must expose an endpointNoNoFor deep payment onlyRecommended for the invalidation webhook
Product line hostRewards CenterBank & SDKBank & SDKDeals Store

The last row matters more than it looks. The three product lines have different hosts and different authentication, so adopting two modules can mean implementing two auth mechanisms. See Environments and Authentication overview.

How to choose

Work through these in order.

1. What moment are you trying to improve? A completed transaction points to Scratch Cards. An under-monetised home screen points to Advertisement. A missing rewards destination points to Marketplace. An unspent loyalty balance points to Coupons & Deals.

2. How much of the experience do you want to own? If the answer is "none, ship it", use the Marketplace SDK. If the answer is "all of it, it must look like us", use the headless paths. Anything in between is the SDK plus your own placements.

3. What can your backend commit to? Every module needs some server work — at minimum a scheduled job that mints and caches a token. Coupons & Deals needs materially more: a transactional coin burn with a refund path, plus reconciliation by extTransactionId. Do not start there if you cannot fund that.

4. Which platforms must launch together? Android and iOS SDKs are at parity. Web is served by the JavaScript widget, which today is a scratch-card surface only and is published from a UAT host. Flutter and React Native wrappers are not available. TBD

5. Start with one. Modules share identity and authentication, so adding a second later is mostly configuration. Ship one module end to end — including tracking — before you start the next.

  1. How Cheggout works — the shape every integration takes.
  2. Core concepts — the shared vocabulary.
  3. Integration models — SDK against hosted against headless.
  4. The overview page for the module you picked.
  5. Authentication overview — before you write any code.

Module overviews